The following view events should fire immediately like how it works on iOS...
Currently, the above events are fired async on Android, which means they're one frame behind. The issue with this is that it makes it difficult to implement your own drag-and-drop interface because the drag affect looks jumpy/laggy.
Steps to reproduce:
- Build and run the below on Android.
- Drag one of the squares onscreen.
- Notice the square does not drag smoothly under your finger. (It jumps around your finger.)