The load event in an ImageView is not being triggered in 64 bits build, only happens with the 64 bit build (i.e. , this doesn't happen in the app in 32 bits build, like when you compile with 3.4.1).
1. Create a new Mobile Project (Classic Titanium)
2. Replace app.js with this:
3. Run it in device or simulator
The load even is never triggered (i.e., no 'loaded' message in the console).
The load event to be triggered (and the 'loaded' message appearing in the console).
This won't happen when compiling with 3.4.1, even in the same device. Only happens with 64 bits build.